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D&D Adventurer's League Season 9 - 01 - Escape from Elturgard

Author: Wizards of the Coast

Module: A complete adventure. Must be selected when creating a game.

Price: $4.99

Ready to journey to the outskirts of Elturel?

Damnation! The Companion that was once a symbol of hope and goodness above the city of Elturel has been extinguished and the entire city has been drawn into Avernus, the first layer of the Nine Hells! Those fortunate enough to have been outside of the city’s walls during its departure may have been spared that fate, but danger still looms around the corner! The refugees formed a caravan bound for the nearby city of Baldur’s Gate. Can you keep them safe from devils, bandits, and one another until they reach safety?

Dungeons and Dragons Adventurer’s League Season 9: Escape From Elturgard contains four One-Hour Mini-Adventures for 1st to 2nd Characters in a complete Roll20 conversion!

Product Information

Roll20 Enhancements:

System: D&D 5E
Starting Level: 1
Length: One Shot
Installation: 1 module

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