The Caves of Silence is a Fifth Edition adventure intended for three to five characters of 3rd- to 4th- level and is optimized for four characters with an average party level (APL) of 3. Characters who complete this adventure should earn enough experience to reach two-thirds of the way to level 4. An abandoned mine needs to be cleared of a nest of monsters so the town can reopen it and the miners can get back to work. This adventure takes place in the Omeria campaign setting but is designed to easily be used as a stand-alone or fit into an existing campaign that has an abandoned mine outside of a small town with only a few modifications. The party should be prepared for some difficult battles with the spiders inside the mine.
This is one of many quests in the upcoming campaign module Vaskill Valley: Wrath of the Wyvern Kings.
A phase spider and a nest of giant spiders have turned an abandoned mine just south of the town of Steeproost into their home, killing any who would try to take it back. Using the unique properties of a rare mineral that absorbs sound, the giant arachnids lie silently in wait for their meals to come to them. For years they have filled their bellies with the blood of victims foolish enough to enter their lair, their screams silenced, unheard, once they do.
Many of the citizens in Steeproost depended on the resources that the mine provided. Its loss had a big impact on the local economy, and they are desperate to get it back up and running once more. Many attempts have been made over the years and while they have all failed up to this point, they are still hopeful that it can be done.
As a DMDave adventure, you can expect the following features and benefits:
System: D&D 5E
Starting Level: 3
Length: 2-3 hours
Sheet: D&D 5E by Roll20
If you encounter any bugs or technical issues with this adventure or any of DMDave's adventures on Roll20, visit our Bug Report Page and let us know!
License: Roll20 End User License Agreement
(Personal Use Only, Do Not Distribute)