Griffon Nest is a Fifth Edition plug-in adventure for four characters with an average party level (APL) of 5, 8, 11, or 14. This adventure offers details for each level and makes adjustments accordingly. The characters visit a high-up location home to a griffon nest. They can take the griffon eggs and sell them, or raise the griffons themselves using the supplemental griffon training rules included in this addon.
As a plug-in adventure, the adventure content serves as drop-in material for game masters who wish to add a dungeon to a preexisting campaign or need a side quest. If you need a hook for this adventure or already have a similar hook, the included Griffon Nest Hooks table offers details for introducing this adventure to your players.
As a Team SuperHydra adventure, you can expect the following features and benefits:
System: D&D 5E
Starting Level: 5, 8, 11, or 14
Length: One-Shot (1 session)
Installation: Add-On
Sheet: D&D 5E by Roll20
Install this Add-On via the dropdown menu in the Game Addons section of the Game Details Page. Select Dungeons & Lairs #19: Griffon Nest and click on the blue Add to Game button beside the drop-down menu.
If you encounter any bugs or technical issues with this adventure or any of DMDave's adventures on Roll20, visit our Bug Report Page and let us know!
License: Roll20 End User License Agreement
(Personal Use Only, Do Not Distribute)