What's an RPG without a forest with dangers lurking behind every tree?
Do you want your woods to be a dark corrupted place infested with tree, twig, needle and vine blights?
Shall it be a druid grove with vigilant protectors like treants and animated trees?
Maybe the adventuring party will venture into a swamp only to be ambushed by shambling mounds and assassin vines?
Anyways, who needs trees in their woods when you can have a mushroom forest of Underdark with gas spores floating between zurkhwoods, carefully tended by myconids!
25 unique plant-themed fantasy tokens for your woodland adventures
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License: Roll20 End User License Agreement
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