The mage tower was built an impossibly long time ago by a mage named Shlen. He was a wizard who could control the flow of time long before the cycles began. This Tower of Time was constructed to train the next generation of heroes and equip them with the tools to defend the world against the impending wave of darkness.
This Map pack includes 6 maps with two versions of each, so 6-12 floors.
1. Garden Level 7 Light and Dark. (This is a peaceful level where the heroes can rest and gather medicinal herbs)
2. Maze Level 8 Light and Dark. (The many doors here have been known to teleport)
3. Void Pit Level 9 Light and Dark (Pure magical Darkness in the level, and the shadow monsters, of course.
4. Portal Room Level 10 Light and Dark. (The portals lead to the floors below. Use the candles by the tablets to switch from the light room or dark room. After they defeat the giant statue monster guardians)
5. Stone Pit Level 11 Light and Dark (The primal beasts here lie and wait for the ambush)
6. Temple Level 12 Light and Dark. (Disarm the statues to bring down the walls of force)
Bonus Maze Version 2: Light and a ruined Dark version
Feel free to have the map shift from light version to dark version every 1 hour of in-game time or when it seems appropriate. Or do whatever you want. Cheers!
License: Roll20 End User License Agreement
(Personal Use Only, Do Not Distribute)