Monster Hunters rejoice! Seven custom arenas for battling the monsters you capture.
Burrows: Underground passage with traps.
Classic Arena: Open sandy arena for gladiatorial combat.
Junkerdome: Six-sided arena with scoring zones and obstacles.
Plateau: High altitude space with a wide rocky tableau and a few overgrown ruins.
Sandy Lair: The desert monster's dwelling with secret entrance and hidden spring.
Split Arena: Monster hunting arena that can be divided in half, with a few traps to keep it interesting.
Three Side Arena: Three entrances and traps galore!
No gridlines.
Most maps are gridsize 40x30 and are 4000x3000 pixels to stay sharp when zoomed in or printed.
License: Roll20 End User License Agreement
(Personal Use Only, Do Not Distribute)