This is the monster cave, a versatile map you could use in various situations. Whether you need a quick underground encounter or an elaborate extraction mission, this one will do. It features lots of nice spots to stage any kind of fight, trap, or an invisible barrier.
I used it for a partial heist, where the party descended into darkness and crossed the cave to reach the loot spot. The endeavor was long, arduous, and lethal and resulted in the party's cleric parting ways with his sweet diamond to revive the sorcerer!
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Battlemap properties:
Resolution: 3220x7000px @ 140 DPI
Grid: 23x50 @ 140px
Variations: Dark, Desert, Empty, Hive, Lava, Massacre, No Water, Original, Toxic, Underwater
Versions: Grid and Gridless
Total: 20 maps
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License: Roll20 End User License Agreement
(Personal Use Only, Do Not Distribute)