Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×
Create a free account

Roll20 Marketplace Product

Mutants & Masterminds: Astonishing Adventures - Netherwar #0: Master Of Earth

Author: Green Ronin Publishing

Module: A complete adventure. Must be selected when creating a game.

This Module is available in the following bundles

"The Netherwar is Coming..."

NetherWar is a six-part adventure series for Mutants & Masterminds—five main stories and a prequel—that pits the heroes against the rising tide of evil magic on Earth Prime. The champions must prove their mettle by defending the world from newly-empowered villains and uncovering the legacy of protection Adrian Eldrich created before his terrible death. But they’re racing the clock as a diabolical shadow from the Master Mage’s past works to unravel those protections and rise on Earth-Prime as a dark god!

Prelude To Netherwar!

Adrian Eldrich—Earth’s Master Mage and mystical defender—has vanished, and now the ancient evils he kept at bay are free to encroach once more! No longer bound by Eldrich’s pacts, Una, Queen of the Netherworld, wastes no time in invading to bring the Earth into her empire. With Earth’s defender’s paralyzed by Una’s malevolent curses, only Eldrich’s apprentice, Seven, and a handful of her young friends remain to stand against the Dark Lord!

Master of Earth is a mystical adventure for a team of four heroes of PL 8 and one hero of PL 12. The adventure is a prequel of the NetherWar campaign arc for Mutants & Masterminds, Third Edition.

Astonishing Adventures brings you exciting, ready-to-run scenarios for Mutants & Masterminds, Third Edition, complete with all the action and villains you need to bring the story to life!

Master of Earth is a mystical adventure for a team of four heroes of PL 8 and one hero of PL 12. The adventure is a prequel of the NetherWar campaign arc for Mutants & Masterminds, Third Edition.

Astonishing Adventures brings you exciting, ready-to-run scenarios for Mutants & Masterminds, Third Edition, complete with all the action and villains you need to bring the story to life!

i Can only be used with Roll20; cannot be downloaded.

You might also like...

License: Roll20 End User License Agreement
(Personal Use Only, Do Not Distribute)