NetherWar is a six-part adventure series for Mutants & Masterminds—five main stories and a prequel—that pits the heroes against the rising tide of evil magic on Earth Prime. The champions must prove their mettle by defending the world from newly-empowered villains and uncovering the legacy of protection Adrian Eldrich created before his terrible death. But they’re racing the clock as a diabolical shadow from the Master Mage’s past works to unravel those protections and rise on Earth-Prime as a dark god!
Adrian Eldrich—Earth’s Master Mage and mystical defender—has vanished, and now the ancient evils he kept at bay are free to encroach once more! No longer bound by Eldrich’s pacts, Una, Queen of the Netherworld, wastes no time in invading to bring the Earth into her empire. With Earth’s defender’s paralyzed by Una’s malevolent curses, only Eldrich’s apprentice, Seven, and a handful of her young friends remain to stand against the Dark Lord!
Master of Earth is a mystical adventure for a team of four heroes of PL 8 and one hero of PL 12. The adventure is a prequel of the NetherWar campaign arc for Mutants & Masterminds, Third Edition.
Astonishing Adventures brings you exciting, ready-to-run scenarios for Mutants & Masterminds, Third Edition, complete with all the action and villains you need to bring the story to life!
Master of Earth is a mystical adventure for a team of four heroes of PL 8 and one hero of PL 12. The adventure is a prequel of the NetherWar campaign arc for Mutants & Masterminds, Third Edition.
Astonishing Adventures brings you exciting, ready-to-run scenarios for Mutants & Masterminds, Third Edition, complete with all the action and villains you need to bring the story to life!
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