Summer smog conceals the skies over Flint, and the skyseers, once able to foretell the future in the wheeling heavens, are blind and discredited.
Unnatural tremors shake the city. Protesters brawl with police in the factory district. Fires burn in Flint's heart. An assassin flies on the wind. Foreign ships smuggle in magic arms, ready for a civil war. But the greatest threat is hidden beyond the sight of men.
When a woman is murdered in the Danoran consulate, the party's investigation threatens to unearth a conspiracy, and those in power move to silence all who might reveal them. Only with the guidance of an old dying prophet will the party have a chance to pierce the conspiracy's veil, and save Flint from a coming doom.
In The Dying Skyseer the PCs will:
The Roll20 version of The Dying Skyseer includes the entire content of the 5e adventure, fully integrated into the platform. Included in the Roll20 version:
The ZEITGEIST: The Gears of Revolution adventure path starts with Island at the Axis of the World.
Don't forget to pick up the ZEITGEIST Campaign and Player's Guides. It places the source books at the fingertips of you and your players and gives you extra tools to manage your campaign.
Keep an eye on the Ancris IT publisher page for information about ZEITGEIST and other products including upcoming releases, trailers, and more.
This adventure will work as an Addon:
ZEITGEIST: The Gears of Revolution, EN Publishing, and their respective logos are property of EN Publishing, Ltd. Used with permission.
License: Roll20 End User License Agreement
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