Uncover an artifact lost to time, brave the darkness and find yourself face-to-face with a dangerous, unstable entity of the cosmos.
The Astral Compass is a Fifth Edition adventure for three to five characters of 10th level. Aid a troubled archmage in saving his missing friend from a labyrinth of void and fight off an all-powerful being.
The Astral Compass immerses your party in a world of astral magic and ancient secrets:
- Solve the puzzle of a magical questing board!
- Meet the troubled Ulthor Achaval, an archmage with an unusual past!
- Traverse a demiplane known as the Astral Compass!
- Fight never-before-seen void monsters!
Decipher the cryptic story of the Shard of Madness and recover the Astral Compass before it falls into the wrong hands!
MonkeyDM built all of these features and benefits into the adventure:
System: D&D 5E
Starting Level: 10
Length: 4-6 hours
Installation: Add-On
Sheet: D&D 5E by Roll20
Install this Add-On via the dropdown menu in the Game Addons section of the Game Details Page. Select The Astral Compass and click on the blue Add to Game button beside the drop-down menu.
If you encounter any bugs or technical issues with this adventure or any other MonkeyDM adventure, visit the Bug Report Page and let us know!
License: Roll20 End User License Agreement
(Personal Use Only, Do Not Distribute)