Revelations of the Bacchae presents expanded notes on a Cthulhu Awakens actual play session run by Ian Lemke during the Cthulhu Awakens Kickstarter campaign. Note that this is not a full scenario—well, not completely. Instead, the basic notes used to run the game have been cleaned up a bit and presented for your perusal or use, as you see fit. This development process means it may vary from the adventure as presented, as elements of improvisation are “set into stone.”
Revelations of the Bacchae is set in the modern day, but with adjustments can be situated earlier. The latest time-dependent element is from 1996 (see the Secret Chamber), but the exact date isn’t important.
The Roll20 edition of Revelation of the Bacchae has the following features
Four pre-generated Characters making this a great starter adventure
Seven new NPCs
Three Location Maps with dynamic Lighting, Courtyard & Throne room, the Lower Chambers, and Orrery Chamber
Two Challenge Test Trackers, The Performance, and To the White Ship
Four Player Handouts, Invitation and three art handouts
Cthulhu Awakens brings cosmic horror and the Cthulhu Mythos to Green Ronin’s popular AGE System. This complete RPG reimagines and expands the Mythos beyond the biases of the original stories, creating a setting designed specifically for roleplaying eldritch adventures. Delve into the secrets of the Weird Century. Follow aliens and cults through wars, the broken atom, the rise of digital and genetic technologies, and the horrors of social media. Contend with Deep One cults, Yithian agents, and terrifying revelations from across the globe—and within your dreams.
License: Roll20 End User License Agreement
(Personal Use Only, Do Not Distribute)