Mysterious lights and powerful arcane ripples have alerted a curious wizard to strange happenings in the far-flung easten mountains, and this scholar of the arcane has need of an intrepid band of adventurers to investigate.
Unbeknownst to all, these arcane signs are caused by the arrival of an ancient and powerful celestial being. Pursued by deadly eldritch predators from beyond the material realms, this majestic creature is heavily wounded, and the party’s encounter with it will fling them across the planes to an unknown world. Stranded worlds away from home, they must fend for themselves and seek out a way home – all the while evading the alien monsters that now have their scent.
This adventure is designed for four to five 7th-level characters.
System: D&D 5e
Format: Planeshifting Adventure
Recommended Average Party Level: 7
Length: Short Arc (3-4 Sessions)
License: Roll20 End User License Agreement
(Personal Use Only, Do Not Distribute)