Hidden Keep of the Death Arrow is a Fifth Edition adventure designed for four characters of 1st, 3rd, 5th, or 8th level. This addon notes how to scale the adventure according to the average party level. The characters enter the hidden keep of the Death Arrow, a vile cult forgotten by the annals of history. Within, they will find deadly traps, fierce cannibalistic halflings, and bizarre oozes.
History seems to repeat itself within the Hidden Keep of the Death Arrow. Initially, the keep was home to the eponymous Death Arrow, a vile death cult known for its cannibalistic tendencies. Eventually, a band of Yenekosian priests forced their way into the keep and slaughtered the cult, leaving the keep empty. Then, a band of fearsome hill giants took residence in the keep. They, too, devoured the flesh of humanoids—and pretty much anything else they could get their grubby meathooks around. And just like with the Death Arrow, the Yenekosian priests returned, slaughtered the giants, and left the keep empty. Now, a third group occupies the old keep, a party of halfling bandits. And as it turns out, the halflings are cannibals, too. Maybe it’s something in the water?
As a DMDave adventure, you can expect the following features and benefits:
System: D&D 5E
Starting Level: 1, 3, 5, 8
Length: One-Shot (1 session)
Installation: Add-On
Sheet: D&D 5E by Roll20
Install this Add-On via the dropdown menu in the Game Addons section of the Game Details Page. Select Dungeon of the Week #2: Hidden Keep of the Death Arrow and click on the blue Add to Game button beside the drop-down menu.
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License: Roll20 End User License Agreement
(Personal Use Only, Do Not Distribute)