Venture into the tenebrous depths of a demonic spider's lair.
Explore a massive underground lake overgrown with glowing mushrooms.
Face a gigantic arachnid queen that will push you to the very limit.
This easy-to-run D&D 5e module has everything you need to host a satisfying dungeon crawl for a party of four level 6 to level 8 players. The story line is loose and easy to fit into whatever campaign you're already running. This module is designed for the gamemaster to be able to tell at a glance what's going on, without needing to spend a long time studying it beforehand. It also has notes on how to run all the combat encounters tactically, to ensure your players have an enjoyable challenge. The monsters' stats are already loaded in, so all you need to do is import the module and get rolling.
Summary of events:
--In a dark forest, the party happens across a destroyed guard outpost festooned with giant spider webs...
--The party finds a cramped, dank cellar beneath the guard post, which leads to a cavernous underground lake with giant glowing mushrooms...
--The party faces a tactically demanding combat encounter with wily, arrow-slinging driders who use the unusual terrain to their advantage...
--At the end, the party challenges the leader of the driders, a giant demonic spider who dwells in a cobwebbed pit.
Party size: 4 to 6
Levels: 6 to 8
Completion time: Two to three 4-hour sessions
Includes:
--Two original maps with pre-programmed dynamic lighting, ready to go
--Several monsters, with stats loaded in and macros for all attacks
--Adventure hooks and background info to integrate into your campaign
--Tactical notes to ensure a dynamic, thought-provoking challenge
License: Roll20 End User License Agreement
(Personal Use Only, Do Not Distribute)