By DMDave and Limithron
Revenant Ghost Ship is a Fifth Edition plug-in adventure for four characters with an average party level (APL) of 3, 5, 8, or 11. This addon offers a general guideline on how to scale the adventure for each level. A pirate ship has been cursed to sail the oceans for eternity, unable to take revenge on the one that betrayed the crew. The characters board the ship as it lies ashore and confront its undead sailors until they come face to face with the revenant captain.
As a plug-in adventure, the adventure content serves as drop-in material for game masters who wish to add a dungeon to a preexisting campaign or need a side quest. If you need a hook for this adventure or already have a similar hook, the included Revenant Ghost Ship Hooks table offers details for introducing this adventure to your players. If your campaign does not take place in Omeria, of course, feel free to disregard the factions associated with each hook.
As a DMDave adventure, you can expect the following features and benefits:
System: D&D 5E
Starting Level: 3, 5, 8, or 11
Length: One-Shot (1 session)
Installation: Add-On
Sheet: D&D 5E by Roll20
Install this Add-On via the dropdown menu in the Game Addons section of the Game Details Page. Select Dungeons & Lairs #34: Revenant Ghost Ship and click on the blue Add to Game button beside the drop-down menu.
If you encounter any bugs or technical issues with this adventure or any of DMDave's adventures on Roll20, visit our Bug Report Page and let us know!
License: Roll20 End User License Agreement
(Personal Use Only, Do Not Distribute)