As his age grew, Dwor Methian became obsessed with avoiding death. To that end he retired into the woods and quietly devoted his fortune and all his efforts toward controlling time, hoping to manipulate his personal timeline and cease aging. Mastering arcane magic and gathering items of power, he eventually managed to capture the Vozmonzal, a fragment of living time spawned of a dead and forgotten god. Unfortunately, the magical clock that he crafted to control the creature captured him as well, leaving his isolated cabin empty— until now.
Estimated run-time: 1 to 2 hours.
This short adventure is designed for five 9th-level characters and primarily features exploration and combat. Scaling options are provided for weaker and stronger parties. This adventure can begin in any empty forest in your campaign world
License: Roll20 End User License Agreement
(Personal Use Only, Do Not Distribute)