Soaring the Skies is a Fifth Edition adventure optimised for three to six characters of 12th level. Full of flying monsters, unique interactions and an epic boss battle in the middle of a deadly storm, this one shot will challenge you. Will the reward be worth it ?
This adventure starts off in the desert and will take the heroes through flying ships and dangerous skies. It can be adapted to fit any campaign, so long as flying ships are a thing in your world !
Within Runehalt, the Clockwork Conservatory has served as both a maximum-security prison, as well as a primary ground for experimentation. Unfortunately, quite recently, a break-out was staged. The escapee, aside from being a highly dangerous individual, was also the product of a top-secret experiment in energetic discovery. When they escaped, they formed the spirit of a blue dragon and used it to wreak havoc across Runehalt and the surrounding region. And then, soaring through the skies, the prisoner left.
Someone needs to put a stop to their rampage, lest the world be swallowed by their hatred!
MonkeyDM built all of these features and benefits into the adventure:
System: D&D 5E
Starting Level: 12
Length: 3-5 hours
Installation: Add-On
Sheet: D&D 5E by Roll20
Install this Add-On via the dropdown menu in the Game Addons section of the Game Details Page. Select Soaring the Skies and click on the blue Add to Game button beside the drop-down menu.
If you encounter any bugs or technical issues with this adventure or any other MonkeyDM adventure, visit the Bug Report Page and let us know!
License: Roll20 End User License Agreement
(Personal Use Only, Do Not Distribute)