This Red Hand of Doom Pack outfits you with 20 maps, 38 floors, 71 variations, 126 versions, and 6 months of effort. All to help your players save the Vale, weave stories, and make merry memories!
Pack Includes: 20 Unique Maps
Sunken Bell Tower: A three floored sunken bell tower in a ruined city
Sunken Town Hall: A three floored sunken town hall
Skull Gorge Bridge: A three phased bridge with towers collapsing into the gorge
River Crossing Attack: A three phased river crossing attack with a damaged and then destroyed crossing
Dragon's Fane Entrance: A sprawling dungeon within a mountain
Dragon's Fane Lower Level: The lower level of a cult's dungeon
Dragon's Fane Inner Sanctum: The inner sanctum of a dungeon, ideal for a boss battle
The Ghost Lord's Lair: A Lich's lair deep in the wasteland
Vraath Keep: A forgotten keep in the wilds and woods
Save the Walls: A city or castle fortification under attack
The Dawn Way: A well traveled road through the woods
Marauder Attack: The perfect place for a road attack..
Mercenary Gold: An attacked caravan
North Road Blockade: A road blockade cutting off trade and preventing escape
Jorr's Cabin: A woodsman's cabin overlooking the water
Cathedral Steps: The Courtyard before a cathedral
Streets of Blood: A busy city district preparing for an onslaught
Rampage of Fire: A busy city district aflame
Dirty Rotten Looters: A three floored tavern
The Coffin Maker's Shop: A coffin maker's shop in a city quarter
Versions: Non Gridded
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License: Roll20 End User License Agreement
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