The Cult of the Dragon leads the charge in an unholy crusade to bring Tiamat back to the Realms, and the situation grows more perilous for good people with each passing moment. The battle becomes increasingly political as opportunities to gather allies and gain advantage present themselves. From Waterdeep to the Sea of Moving Ice to Thay, it is a race against Evil. Succeed or succumb to the oppression of draconic tyranny. Win or lose, things will never be the same again.
The Rise of Tiamat is a Dungeons & Dragons fifth edition adventure designed to begin with a party of four 8th-level characters, who should advance to 15th level by the time the adventure runs its course. This story is the continuation of the first volume, Hoard of the Dragon Queen. The Rise of Tiamat is a continuation of the Tyranny of Dragons adventure path. You can purchase this module individually, or buy the full bundle of Tyranny of Dragons.
The Rise of Tiamat is a Dungeons & Dragons fifth edition adventure designed to begin with a party of four 8th-level characters, who should advance to 15th level by the time the adventure runs its course. This story is the continuation of the first volume, Hoard of the Dragon Queen. The Rise of Tiamat is a continuation of the Tyranny of Dragons adventure path. You can purchase this module individually, or buy the full bundle of Tyranny of Dragons..
In this module, the full contents of the book version are fully integrated into the Roll20 module, from the adventure text, from art handouts for your players, to fully laid-out encounters with hidden enemies and traps on the GM layer!
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