Once every eight years, the fantastic Witchlight Carnival touches down on your world, bringing joy to one settlement after the next. Its owners, Mister Witch and Mister Light, know how to put on a good show. But there’s more to this magical extravaganza than meets the eye!
The carnival is a gateway to a fantastic Feywild domain unlike anything found on the Material Plane. Time has not been kind to this realm, however, and dark days lie ahead unless someone can thwart the dastardly schemes of the Hourglass Coven.
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The Wild Beyond the Witchlight includes an Adventure Module. To create a new game with your module, log into your Roll20 account and click on the "Start New Game" option from the site menu. The column on the right-hand side of the page is entitled "Optional: Choose a Module"; clicking on the cover image will select this Module as the base for your new game.
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