The Wild Beyond the Witchlight takes adventurers from the Witchlight Carnival to Prismeer, a Feywild domain of delight, and is designed for characters of levels 1–8. This book comes with a poster map that shows the carnival on one side and Prismeer on the other.
Once every eight years, the fantastic Witchlight Carnival touches down on your world, bringing joy to one settlement after the next. Its owners, Mister Witch and Mister Light, know how to put on a good show. But there’s more to this magical extravaganza than meets the eye!
The carnival is a gateway to a fantastic Feywild domain unlike anything found on the Material Plane. Time has not been kind to this realm, however, and dark days lie ahead unless someone can thwart the dastardly schemes of the Hourglass Coven.
All book assets and information fully integrated for the VTT, including all 150+ monsters and 11 full-color maps with GM layer information and Dynamic Lighting support (requires plus / pro subscription), rollable tokens, rollable tables, and macros.
The Wild Beyond the Witchlight rules and lore including a new Feywild Trinkets table and factions of the game.
Over 45 creatures with in-app drag-and-drop, including classics like the quickling and korred, NPCs like Squirt the Oilcan, and new creatures like the displacer beast kitten and glasswork golem.
2 races with Roll20 Charactermancer support, the Harengon and the classic Fairy.
25 unique items with drag-and-drop support, including the Cloak of Many Fashions, the Pole of Collapsing, and the sentient +3 vorpal sword, Snicker-Snack.
2 new backgrounds with Roll20 Charactermancer support. Play as a character who was lost to the Feywild as a child or a Witchlight Carnival hand.
Character Art Pack for player characters and NPCs alike featuring the gorgeous art of The Wild Beyond the Witchlight on pre-made tokens and handouts.
The Wild Beyond the Witchlight includes an adventure module. To create a new game, click on the Start New Game option from the site menu. The column on the right-hand side of the page is titled Optional: Choose a Module. Clicking on the The Wild Beyond the Witchlight cover image will select this module as the base for your new game.
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The Wild Beyond the Witchlight, DUNGEONS & DRAGONS, D&D, Wizards of the Coast, the dragon ampersand, Player's Handbook, Monster Manual, Dungeon Master's Guide, all other Wizards of the Coast product names, and their respective logos are trademarks of Wizards of the Coast in the USA and other countries. All characters and their distinctive likenesses are property of Wizards of the Coast. The materials described in this statement are protected under the copyright laws of the United States of America and around the world under international intellectual property treaties. Any reproduction or unauthorized use of the materials contained herein or artwork contained herein is prohibited without the express written permission of Wizards of the Coast.
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