I really like the RPG setting and interpretation of the Thieves Guild and suck factions! In my mind, it's always a swashbuckling, dueling, ale drinking den with perfect organization! We imagined our the Bandit Hideout as carefully and greedily dug cave of your local badasses. Plenty of stealth checks, hidden loot, secret doors and trap disarming! It has some dungeneering feel, so use it as you see fit, of course! (I'll use it as my personal Thieves Guild, I don't care)
Enjoy your adventuring!
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Battlemap properties:
Resolution: 4200x3500px @ 140 DPI
Grid: 30x25 @ 140px
Variations: Original, Desert, Underdark, Casino, Fighting Pit, After Fight, Smuggler's Cache, Underwater, Cultist Lair, Rare Animals and Empty
Versions: Day and night
Total: 44 maps
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Support my Patreon for 60+ awesome, hand-drawn weekly battle maps.
License: Roll20 End User License Agreement
(Personal Use Only, Do Not Distribute)