After a wearisome trek through a seemingly endless sea of thrush, the adventurers will see a low barrier of mud and wood. This dike keeps the swamp waters from flowing into the dungeon's gaping hole.
The descending muddy wooden stairs are slippery. The stairway descends for 60' before ending in the relatively dry room at the bottom.
The dampness is inescapable, as are the smells of rot, mold, and swamp gas. Soggy dirt, narrow corridors, and at 5' intervals the walls and ceiling supported by massive rotten, timbers. The floor is always wet and slippery, but in some areas a thick layer of mud must be walked through. Water trickles everywhere through the tunnels echoing incessantly.
The walls of the dungeon's lower level naturally wind into the dirt. The trickling noise of water aggravates the ears and the smell is somehow worse.
Resolution: 7840x11200px @ 140 PPI
Grid: 56x80 @ 140px
Variations: Summer, Winter, Desert, and Lava for both the upper and lower levels
Versions: Non Gridded
Total: 8 maps
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