Hi Hi There.
Our heroes have been cornered. In the midst of their desperate escape, they find themselves in an ancient underground passage. This place, hidden deep within the earth, is filled with rivers of lava that illuminate the rocky walls. The heat is almost unbearable, and the air is laden with the acrid smell of sulfur.
The passage is divided by narrow, precarious bridges formed by the very terrain, crossing over the lava. The heroes must move carefully, as one misstep could be fatal.
The creatures that inhabit the passage are as dangerous as the environment. Among them are Lava Salamanders, giant serpents with incandescent scales that effortlessly glide through the lava and can spit fireballs. There are also Burning Rock Golems, enormous stone guardians whose bodies emanate heat so intense it can melt metal. These golems are slow but relentless, and their mere presence inspires terror.
In the center of this perilous labyrinth of fire, the heroes prepare for the final battle. Their pursuers, fire creatures, have the advantage. The battle that is about to unfold will be harsh, with the fate of the heroes hanging by a thread.
Each hero knows this is the decisive moment. They must use all their skills and resources to survive the ambush and defeat their enemies.
This map has a 24x36 grid
All variations have a gridded and gridless version.
License: Roll20 End User License Agreement
(Personal Use Only, Do Not Distribute)