For centuries, the dutiful monks watched over this ancient site. Powerful energies of unknown origin were felt by the druids of old, pooling on this coast. It was said that their reoccurring litanies ward off a strange, primordial evil. One terrible foggy night, the monks suddenly became demented. Shouts accompanied a loud screeching sound even the villagers on the opposite coast of the island could hear. They teared each others appart, clawing at the walls, gurgling on their own blood. In the morrow, nothing remained. They were all gone. Raptured by their merciful god suggested some, dragged below in the abyssal pits, said many others. Now, the dilapidated abbey stands closer and closer to the edge of the cliff, slowly gnawed at by the voracious ocean.
Dimensions : 80x0 ; PPI : 100
Long time game master and map maker, I focus on creating detailed and atmospheric maps that enhance your games, both on a strategical and visual level, providing various environments, covers and hazards for both your players and NPCs to work around or exploit.
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~ Eledryll
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