This Steppe liner is a transport vessel chartered by the great masters of Gargantua to carry any population wishing to travel to the capital or to the various trading posts in the Inner Circle. Relatively comfortable and versatile, this little tavern on wheels has all the comforts for any traveler, provided of course that an official ticket is purchased.
the steppe liners are rarely attacked, due to the fear that Gargantua's masters inspire across the steppes.
Should a pirate crew try their luck, the many gladiator passengers on their way to the capital's arena provide ample opportunity to relax during the long crossing.
This new map take place in a new campaign book project that will evolve into multiple maps and probably a quickstarter later next year.
This universe is a hostile land, a vast plain born long ago on the shores of a long-dry sea. At the bottom of this ancient sea grew giant orange and dry grasses over eight feet high; these particular plants, unique to this part of the world, have the unfortunate tendency to vibrate under the influence of the violent winds of this great plain, so that these great stalks of grass become razor sharp and skin any creature not adapted to these terrible living conditions.
As inhospitable as these lands can be, some men decided to settle there. Large trading posts sprang up in this arid desert, taking advantage of the formidable trade routes that this unclaimed desert offered to all merchants and caravanners in this corner of the world.
Across the bloody expanses of this land, great stone-wheeled ships set sail to explore and conquer this land of opportunity.
Braving pirates, howling winds, terrible monsters, and devouring loneliness, adventurers from all horizons set out to explore the razograss desert.
more infos and maps coming on my
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