The placid river nonchalently runs beneath the frozen bridge. The wood is silent and still, as if in a deep turpor. For days you braved the snows and winds in company of your convoy. Your goal was to reach the estate before the first snow storms. So far so good, but you cannot but feel a sense of dread as each day goes by, as the skies overhead darken. You've been feeling the bite of the frost too acutely for your own comfort lately. Just a little more road, just a little more effort... The fireplace is almost in reach !
Dimensions : 56x42 ; PPI : 120
* Day — A cold sun shines over the dilapidated bridge, too weak to thaw the snow. You hurry towards your destination, hoping for some warmth.
* Night — A dark and gelid night fell over the snowy forest. Freezing in your fur boots, you try to push through the nasty cold. The manor shouldn't be too far... Hopefully.
* Lit Bridge — It seems you were expected by the local baron. The bridge's braziers were lit before your approach. Unless they were meant for someone else ?
* Camp — On top of the ridge, a few bandits established camp, trying to battle both the winter and lowly merchants. So far they had some form of success... But everything must come to an end.
* Gelid — A grey haze has fallen over the forest. Everything is silent, plunged in a deep slumber.
* Snowy — Heavy snow covers everything in a white blanket. A blizzard is coming, and you sure want to reach the local safe haven before it hits the road.
* Sinister Light — Spectral lights illuminate the frozen river. Dark magic is afoot in these hills, you can feel it in your bones !
* Magical Effluvium — A translucent portal projects otherworldy colours from the horizon. What events could have transpired over there ? You need to hurry towards the source of this strange magic !
* Aurora — Northern lights shine improbable colours over the stone bridge. Something stirs amongst the stars !
Long time game master and map maker, I focus on creating detailed and atmospheric maps that enhance your games, both on a strategical and visual level, providing various environments, covers and hazards for both your players and NPCs to work around or exploit.
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Cheers,
~ Eledryll
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