In the dim glow of the moon lit windows, you approach the table of the count. It was set for nine people. You wonder if the other guests will be as delightful as he is between his fits of feverish monologues. His burning curiosity, his great knowledge of the arcane, his long journeys through the hag-ridden swamps and barbaric folks of the mountains left you with an unshaken desire to know more about this man. More about the unsettling silence of his house. More about the decadency of his once illustrious name. These thoughts quickly scurry away as you hear the bell... of the first service.
Dimensions : 18x24 ; PPI : 210
* First Service (Night) — A lavish feast waits for your guests under the moonlight.
* First Service (Day) — It is noon and dinner is ready for the host and his party. Let's hope it will be savoury indeed.
* First Service (Ghostly Light) — Cursed lights shine on the silverware. The remnants of past guests trying to send you a message maybe ? or something even more sinister ?
* No Service (Night) — Everything stays still in the banquet hall. It is no hour to eat !
* No Service (Day) — As the cooks are hard at work in the kitchen, the table remains undressed. What could the servants be doing at this time ?
* No Service (Ghostly Light) — Despite the absence of meal of any kind here, someone - or something - appears to be waiting for you in this creepy room.
* No Service (Unlit) — You explore the darkened banquet hall. No candle was lit, no light shine on the great fireplace's mantle. What are you doing sneaking up here ?
Long time game master and map maker, I focus on creating detailed and atmospheric maps that enhance your games, both on a strategical and visual level, providing various environments, covers and hazards for both your players and NPCs to work around or exploit.
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~ Eledryll
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