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Welcome one and all to the Royal Tourney of the Spring Equinox.
Step up and show your skills, lest you be called craven. To avoid a thrashing, squires are advised to check the lists and ensure their masters know when they are up.
The day opens with the melee. No entry allowed after the horn sounds thrice.
Keep off the archery range during the contest lest one’s body interferes with the flight of an arrow. Youths collecting overshot arrows are solely to blame should they find themselves wounded.
The jousting will run through the afternoon. Smiths are available throughout the day but mind the quality is prone to decrease later into the celebrations.
The winner’s rewards are presented by the royal representatives at the evening feast.
Hi
Here is our Tourney map set. Let your players test their mettle against the finest knights and sneakiest knaves in the in jousting, archery, melee and the always important post tourney parley.
14 maps in all including day, night, arid, flooded, fey and inferno variants. As always, the maps are available in gridded and ungridded versions.
Let us know how you use them.
The Ame Kuma team.
License: Roll20 End User License Agreement
(Personal Use Only, Do Not Distribute)