At the furthest northern mountain pass before the Valley of Beth Amir, the last civilized tavern and inn provides customers with a warm respite and a pint of ale before the perils of the North. The Rim of the World Tavern is set in a snowy landscape and the inside provides tavern tables, and rooms for let in the Inn that will inspire your DM imagination. The guest rooms offer anything from fossil collector motifs to evil cult furnishings. Many types of guests frequent this Tavern and Inn before venturing to seek their fate in the far North. The tavern and rooms provide many variations to suit your campaign.
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