Have you noticed the people in this town? They all look weak, ill, or on the verge of death. Rumor has it there is something wrong with the land here. Some think it is in the air or coming in with the rains. Others seem to think the region cursed by the old ones. Yet others have a different theory. They have witnessed some strange activities near the entrance to the city underground - glimpsed unsettling things flitting about late a night. The old cistern resides there. One unfortunate soul is said to never have returned from its depths. Gilad speaks of arachnids inhabiting the tunnels beneath the city. How bout we have a look? The Mayor has offered a reward to for any information on the cause of the sickness. Can you imagine if we rid the city of the plague as well? We could be set for life - riches beyond your wildest dreams. What say you? Shall we make the descent? How about tonight? I know where the old entrance is. Meet me the behind the mead hall in the alleyway. Look for my torch as the moon rises.
Ready to amaze your friends? Got an itch to DM a mini campaign or one-shot but don't want to prep a map? Do you just want to get something into your VTT, drop some baddies, and get going? Look no further! This battlemap pack by Tim Kaney has you covered. Your DM time can be spent giving the maps and adventure your own flavor with less time spent prepping a series of maps. These battlemaps come with just enough detail for being immersive but not too much to override the desires of the DM. Doors are left out for the DM to input where they prefer and allow for use of dynamic door states (open vs closed) in your VTT.
Comes with plenty of points of interest, bottlenecks, and corridors for true dungeon crawling fun. Includes maps for the surface where the entrances are located above ground, the main level, the lower level, and even the secret lair of the resident beast - a giant phase spider (or any kind for that matter). Otherwise it is ample blank canvas for any kind of adventure below the made up city.
Tiles = Squares
Perspective = Topdown
Dimensions = 30x50 tiles (1229 x 2049 px) + 15 x 17(1825 x 2048 px)
Lights/No LightsGrid/No GridLit/Unlit
Disclaimer: This art pack contains assets that were generated with the aid of third-party creative software(s).
License: Roll20 End User License Agreement
(Personal Use Only, Do Not Distribute)