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Roll20 Marketplace Product

Into the Wilds High Seas 01

Author: Tom Cartos

This art will be available in the Art Library of all your games. Can include tokens, figures, maps, token borders, or portraits.

Price: $6.99
This Token Set is available in the following bundles

The Into The Wilds High Seas 01 Map Pack contains Day, Night, Alternate & Unfurnished variants of 9 different ocean themed maps! These maps are intended to be more generic than my regular sets and are perfect to drop in for random encounters when on the road or for when the party takes an unexpected turn and you want to be prepared!

This Bundle Includes:

Smuggler's Cave - Behind the thundering wall of water cascading over the rocks above is a small dark cave. It seems to be in regular use by someone for storage of goods and supplies, and a narrow passageway in the shadows leads further in.

Hidden Bay - Largely obscured by two protruding headlands, this bay is well hidden from those out on the ocean, but provides an ideal lookout. Its picturesque setting and cool sea breeze makes it a favoured posting for the local scouts.

Long Shore Wreck - The southern coast boasts stretches of beach that go on for miles. The ocean in the area is deceptively calm, but tooth like rock formations hidden below the waters surface have been known to wreck many ships looking for safe passage. Scavengers have been known to scour the shoreline after a large wreck, looking for anything valuable they can take.

Estuary - At the point where the river meets the sea, and fresh water mingles with salt, a warm ocean breeze convinces you to take a rest. Judging by the ashy fire-pit, low slung hammock and broken bottles of ale littering the floor, this site is often used by the local youth. They don't seem to be around today though.

Reef Island - This small island in the middle of the ocean sits protected by a sharp coral reef. It seems one small rowing boat managed to make it ashore, but its occupants are nowhere to be found. Where did it come from? It's too far to have rowed from the mainland, and what exactly were they digging for?

Ship Wreck - The wreckage has clearly been here for some time. The timbers have rotted and those poor souls who went down with the ship are now bone and sinew. However there still seems to be some untouched treasure right in the open. Perhaps no one has discovered the wreck until now, or maybe it has been placed there as bait.

Tidal Cavern - After a long swim through the dark underwater tunnel, your lungs almost bursting, you finally see a faint glow ahead. The tunnel opens up into a concealed cavern, but more importantly an air pocket. You fill your lungs and start to look around, perhaps this was her final resting place? Almost immediately you notice the water level is rising, the tide is coming in and the cavern is filling up!

Deep Sea Trench - No matter how deep you go, it seems there is always more water below. Even at these treacherous depths, the ocean floor has no apparent bottom. Swimming above these open underwater ravines leave you with a sense of unworldly dread, and rightly so.

Whalebone Graveyard - It is not known whether the Great Whales instinctively travel here to die when their time has come, or if something nearby has been killing them when they are unfortunate enough to come close. Either way, it is not recommended to wait around for too long.

Check out the rest of my Into the Wilds Series for more random encounter maps!

Want to use this art pack in your own published Roll20 module? The Creator of this Art Pack is open to discussing Commercial Licensing for an additional licensing fee. Please use the contact information found in their Creator Profile to inquire.


108 Items Included in Into the Wilds High Seas 01

TC_ItW Coastal 01 Smugglers Cave 1E Clean_No Grid

cave clean smugglers

TC_ItW Coastal 01 Smugglers Cave 1E Night_Grid

cave night smugglers

TC_ItW Coastal 01 Smugglers Cave 1E Night_No Grid

cave night smugglers

TC_ItW Coastal 01 Smugglers Cave 1E_Grid

cave smugglers cove

TC_ItW Coastal 01 Smugglers Cave 1E_No Grid

cave smugglers cove

TC_ItW Coastal 01 Smugglers Cave 2E Clean_Grid

cave clean smugglers

TC_ItW Coastal 01 Smugglers Cave 2E Clean_No Grid

cave clean smugglers

TC_ItW Coastal 01 Smugglers Cave 2E Night_Grid

cave night smugglers

TC_ItW Coastal 01 Smugglers Cave 2E Night_No Grid

cave night smugglers

TC_ItW Coastal 01 Smugglers Cave 2E_Grid

cave smugglers cove

TC_ItW Coastal 01 Smugglers Cave 2E_No Grid

cave smugglers cove

TC_ItW Coastal 01 Smugglers Cave 1E Clean_Grid

cave clean smugglers

TC_ItW Coastal 02 Hidden Bay_No Grid

hidden beach bay

TC_ItW Coastal 02 Hidden Bay Clean_Grid

hidden bay clean

TC_ItW Coastal 02 Hidden Bay Clean_No Grid

hidden bay clean

TC_ItW Coastal 02 Hidden Bay Night_Grid

hidden night bay

TC_ItW Coastal 02 Hidden Bay Night_No Grid

hidden night bay

TC_ItW Coastal 02 Hidden Bay_Grid

hidden beach bay

TC_ItW Coastal 03 Long Shore Wreck_No Grid

shore long wreck

TC_ItW Coastal 03 Long Shore Wreck Clean_Grid

shore long wreck

TC_ItW Coastal 03 Long Shore Wreck Clean_No Grid

shore long wreck

TC_ItW Coastal 03 Long Shore Wreck Night_Grid

shore long wreck

TC_ItW Coastal 03 Long Shore Wreck Night_No Grid

shore long wreck

TC_ItW Coastal 03 Long Shore Wreck_Grid

shore long wreck

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