While traveling through the underdark, adventurers will likely encounter a Cave Junction many times, hopefully marking their chosen path on a map to avoid getting lost. Whether walking slowly through the darkness, floating downstream on an underground river, or magically navigating a lava flow, the quest must continue! However, the characters won't be the only travelers in these tunnels...
There are nine styles of Cave Junction, each with a gridded and non-gridded version.
Includes the following JPEG map variations (Maps are 25x25):
- Junction Camp Grid
- Junction Camp
- Junction Clean Grid
- Junction Clean
- Junction Cold Grid
- Junction Cold
- Junction Core Grid
- Junction Core
- Junction Ghost Grid
- Junction Ghost
- Junction Patron
- Junction River Grid
- Junction River
- Junction Underdark Grid
- Junction Underdark
- Junction Volcanic Grid
- Junction Volcanic
- Junction Warm Grid
- Junction Warm
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License: Roll20 End User License Agreement
(Personal Use Only, Do Not Distribute)