Whether you’re looking to get into tabletop roleplaying games for the first time or you’re a veteran who’s looking for a more flexible and engaging system, you’ve come to the right place. After ten years of development, Guild Chronicles is finally going to be made available to the public for the first time via Kickstarter this spring. Come on in and see what makes Guild Chronicles different from other games on the market and how it’s being used in innovative educational programming.
Guild Chronicles features simple, elegant rules that are easy to understand; the complexity of the game increases as play progresses and new synergies and combinations emerge.
Character creation features branching advancement, not linear, allowing players to create truly unique builds and archetype-breaking characters.
Without rolls “to hit” and by always utilizing small pools of dice, “botches” are uncommon, limiting player frustration or the feeling that bad luck dramatically altered the outcome of an adventure.
At the center of the design principles of Guild Chronicles is the idea that the game’s rules should reward collaboration; groups that focus on enabling one another will outshine more individualistic playstyles.