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Bartolius

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I am a long time D&D and MtG player who rediscovered the chance to play with his lifelong friends (now all over the world for work) thanks to Roll20.
Being a DM here on Roll20 I was thrilled by the new possibilities this platform offers, especially for what concerns fights on battlemaps. I started to develop an interest in the creation of immersive battlemaps to make memorable the experience of my friends, and now I hope my work can bring a new level of depth to the games of many other people.

Characteristics of my battlemaps:

-They come in 3D graphics.

-They have realistic lighting and shadow projection (it was important for some class abilities of PC of my players).

-They are BIG: I was tired of being concerned with players not being free to move where they really wanted because "they go out of the map". So my map are designed to be larger than the average battlemap.

-They all come with snapshots of the place as seen in 1st person from an observer on the ground. This feature worked gold for the immersion of my players, who can now really see what their character sees: they are in a real place, not just a token on a grid.

-They come gridless: I realized the ruler of Roll20 allows for gridless combats that are way more immersive and free. Of course nothing forbids to use the Roll20 grid with my maps, but my suggestion is to give a try to the gridless combat.