Companions’ Tale is a map-making storytelling game where you tell the tale of an epic hero, righting wrongs and saving kingdoms.
The hero acts, and leaves others to tell the tale. You are those others: the hero's closest companions. Whose version of the heroic tale will become canon, and whose will be a footnote to history?
The Mentor will tell you that the Hero learned sorcery when they visited the High Hills together, in lands where maps are scarcely drawn.
The Lover will tell you that the Hero actually grew up in the High Hills, and knew by heart the solemn and slow songs of its people.
But listen to me: I was the Hero's Rival, and I knew them best. We stood together in the Southern Shores, blades in hand, as we encountered something truly unexpected...
Companions’ Tale is a game is for 3-4 players and takes approximately 2 ½ hours to play. It uses evocative world-building rules, a deck of inspirational themes and art, and a series of rotating roles for shared storytelling. Together, you’ll build the history and culture of the realm, fill in a rich and changing map, and reveal your companions’ tales.
The Roll20 Virtual Tabletop conversion of Companions’ Tale includes decks of themes and companion cards, 20 gorgeously illustrated face cards, reference cards, and rules handouts ready for the players and facilitator. The rules also include variants like the Lovers’ Tale, First Contact, and Guardians of the Arcane City, offering the flexibility and replayability to tell the stories of many heroes and worlds.
Which Character Sheet should I use?
Companions’ Tale does not require a character sheet.
Bug Reports
If you are experiencing any other issues, please let us know on the Help Center.
License: Roll20 End User License Agreement
(Personal Use Only, Do Not Distribute)