Elevated galas of the bourgeoisie. A grudge more tenacious than death. A creeping recalcitrance which undermines the establishments of order. With riches glinting on all sides, can a team of adventurers stay the course and complete their contract? Or does wading into a moral slough of two-faced charlatans invalidate the possibility of positive outcomes?
The Waltz of the Chocolate Rose presents such a dilemma for a group of 4-6 adventurers of levels 13-15. Faced with a protection contract for a merchant mogul hunted to the ends of the earth, any seasoned adventurer will be hard-pressed to find the aforementioned positive outcome in this whirl of masked aristocrats. Outfitted with a large, open-ended adventure area, powerful alliances of monstrous entities, and an immersive cast of NPC's, this adventure is all about player and GM freedom. The Waltz of the Chocolate Rose is designed to be smoothly fitted to any existing 5E campaign or setting, and should take 4-6 sessions (approx. 15 hrs) to complete.
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