Rumors tell of an ancient race with the miraculous ability to make extremely detailed maps of areas of the world they never laid eyes on. For years scholars have searched for information that would lead them to the cartographers device, rumored to be the source of this ability. Merchants with dreams of discovering distant lands and making their fortunes have funded explorations and research. Now someone has put out a call for adventurers to delve into an ancient temple buried under the earth near the sea.
We strive to create modules with interesting story elements that can easily be placed into any ongoing campaign with little effort or modification of your story. I've included suggestions on how to get your players to the beginning of the adventure, but left it open for you to decide.
System: D&D 5e
Length: Adventure (2-5 sessions)
Starting Level: 2
Features: Dynamic Lighting, Tokens with Stats
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