The Lighthouse of Anan Marath is a challenging scenario for 4–6 Tier 2 characters presented for Fifth Edition D&D.
From the shoreline of the village of Saemish, waves can be seen tossing their salt and spray upon four small islands; the largest is Anan Marath. A great bridge, aged and deteriorated, spans from the mainland connecting these islands band and ends at a colossal lighthouse on Anan Marath.
Each mighty structure is created from the the deep-green bedrock found only at the bottom of great sea.
For decades, the Lighthouse of Anan Marath has remained dark, slowly devolving into a state of shabby disrepair. But no longer! The village council has decided— narrowly and after angry debate — to restore the lighthouse and clear it of its dark and bloody past.
This module contains all the art, tokens, text, and maps for the adventure. Enjoy!
Written by Jim Stanton. Published by Frog God Games.
License: Roll20 End User License Agreement
(Personal Use Only, Do Not Distribute)