Adventurers have come to the trade city of Bawic bordering Blood Valley, with the promise of adventure, glory, and exploration. Bandits and brigands within Blood Valley have become bolder and more organized; a wealthy merchant's son has been kidnapped and held for ransom; rumors of cultist machinations; and monstrous beasts to slay; all temptations to bring the brave and strong to Blood Valley's barren wastes.
Blood Valley is an adventure designed for 5E, that takes place on the continent of Titalia on the Plane of Miireth. Blood Valley is neutral territory, a barren and desolate badlands centered between lands claimed by three kingdoms. The adventure focuses primarily between a Hex Crawl, and a variety of Dungeon Crawls, but there are also optional side quests and various factions to join or work with.
If you have any questions, comments, or feedback feel free to post them in the forum topic, or PM me if the topic has closed. Please use the module's name in the subject line.
Includes support for Dynamic Lighting on every battle map. (a plus / pro feature)
System: 5E
Starting Level: 1
Length: Long Campaign
World / City maps: 5+
Battle maps: 35+
Monster Tokens: 140+
NPC Tokens: 100+
Random Encounters: 200+ (with variants depending on Hex Map Region)
Includes macros for the tables for random encounters, magic items, rumors and others.
License: Roll20 End User License Agreement
(Personal Use Only, Do Not Distribute)