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D3_The Tomb Robber's Rebuke

Author: OnceWas RPG

Module: A complete adventure. Must be selected when creating a game.

Price: $9.99

The Dalmoor Curse
Ten years ago, grave-robbers broke into the Dalmoor family tomb chasing rumors of gold. Something woke up. None of them came out.
Now a desperate nobleman claims the dead are his kin, and the ring buried with them is his birthright. He's offering gold, land, and a warm bed at the inn to anyone willing to go finish what the bandits started.
Beyond the marsh, the Dalmoor crypts wait — flooded, cursed, and patient. Something ancient guards what's left of the family's bones, bound in vengeance to a grave-robber's greed. And in the deepest chamber, the dead are waiting to ask your party a question no gold can answer:

 Will your party finish the theft, or end the curse?
The Tomb Robber's Rebuke is a fast, self-contained one-shot for the OnceWas Core Rule Book — a single session of marsh, myth, and moral consequence, built to run in one sitting and end with a choice your table will still be arguing about on the drive home.

What’s Inside
• A complete one-shot — 4 chapters, designed to run in a single 3–4 hour sessio
• A tomb crawl with teeth — seven interconnected crypt chambers, each with its own hazard, puzzle, or guardian
• A morally loaded ending — two distinct conclusions driven entirely by player choice, no "correct" path
• 6 new monsters, fully statted in short form for play and long form in Appendix A, including a bound wraith, a swamp-corrupted horror, and the restless dead of the Dalmoor line
• A working cipher puzzle — a real substitution code for players to crack, not just read aloud
• 6 handouts — maps, family history, and physical clues to pass across the table
• Magic items and treasure, cataloged in Appendix D for easy reference during play
• GM pacing and difficulty guidance — tips for running it lean or scaling it up, plus notes on where the story's real tension lives

Perfect for new and experienced Game Masters alike.
    Designed for The OnceWas RPG but easily adapted to any fantasy system—D&D 5e, OSR, Pathfinder, or your favorite ruleset.

i Can only be used with Roll20; cannot be downloaded.

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