Tron’s Practical Home Security is an adventure module compatible with the 5th edition of the world’s most famous role playing game.
This is a tier 1 & 2 (levels 1-10) adventure for 3-5 players requiring roughly one 6 hour session or two 4 hour sessions. Combat has been made adjustable to level, and game time can be shortened or lengthened by reducing the number of puzzle rooms or adding your own. It takes place in the highly magical setting of the Aquatic Territories in the world of the Defiled Domain. As this location does not provide specific importance for the story, it is designed to be inserted into an existing downtime campaign or start a new campaign, and can be played as a standalone game.
Adventurers and non-adventurers alike have long been aware of Professor Tron and his self-encouraged challenge to rob his home. While he is away on excursions, as he often is, he invites novice explorers to break into his manor and take what they can. He does this to test the efficacy of his private security system, so that in the event of a true burglary, he is prepared with unbeatable safety features. As his offers of rewards are usually limited to potions or a handful of gold, your party has long since moved on to more dignified work
Recent rumors among fellow adventurers indicate the Professor is offering increasingly valuable rewards as the long string of failed break in attempts add up. In the past few days in particular, respected fellow adventurers have begun quitting unfinished contracts to visit Tron’s Practical Home Security for reward, and more importantly, bragging rights. As your party is on hiatus already, you’ve made the sensible decision to join in on the fun. It has been reported that the last successful break in was 19 days ago. The party finds themselves currently just a short walk from the Manor grounds.
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