The best 5e fantasy roleplaying games are often the most unpredictable. When the plans of the Gamemaster meet the actions of the characters, the incredible creative energy that results can spin encounters off in different directions, creating a largely spontaneous campaign story that keeps the GM and the players alike on the edge of their seats. But when it comes to the climactic boss battle encounters that cap off single adventures or entire campaigns, it’s often much harder for GMs to work things out on the fly.
This product contains a sample adventure from the Fantastic Lairs adventure collection by Scott Fitzgerald Gray, James Introcaso, and Michael E. Shea. Look for more Fantastic Lairs adventures on the Roll20 marketplace!
Module
To create a new game based off of the module, click on the Start New Game option from the site menu. The column on the right-hand side of the page is titled Optional: Choose a Module. Underneath this are thumbnail tiles for all the various Roll20 modules that are available. For the ones you have purchased, mousing over the thumbnail will make a checkmark icon appear over the thumbnail tile. Clicking on the tile will select this module to be used as the base for this new game.
Which Character Sheet should I use?
This product uses the Dungeons and Dragons by Roll20 sheet.
Find the PDF version of Fantastic Lairs on DriveThru RPG.
© 2022 by James Introcaso, Michael E. Shea, and Scott Fitzgerald Gray
License: Roll20 End User License Agreement
(Personal Use Only, Do Not Distribute)