In a faraway desert, there is a prosperous city ruled by five great mages. Your party has been invited by one of these powerful mages to brave the expansive desert and prove themselves as great and honorable adventurers. He promises generous payment, potentially for greater work as well. Allying with such a mage could bring a great boon to your party.
Venture forth into the great desert outside of Straka and encounter the harsh desert sands, a desert oasis, a puzzle-filled maze, a great fey guardian, and a powerful magical artifact within. Choose your path wisely to uncover all of the secrets of The Grove!
Fully Annotated Maps. This adventure is fully annotated with convenient numbered markers on the GM layer of each map, with hyperlinked handouts that make pulling up encounters easy!
Original Artwork. Bells Does RPGs provides a fully illustrated adventuring experience.
Multi sided maps. Change the atmosphere of the dungeon with a click of a button, and watch as the story evolves based on the choices your party makes!
One-Click Macros. Run faster combat sessions with one click macros. Simply select the token and watch as macros for core features pop up. Makes running monsters easy as clicking a button!
Multi sided tokens. Make your monsters indistinguishable to players from other props or environments by using the preprogrammed multi-sided tokens!
Dynamic Lighting. Experience Roll20’s premium feature, Dynamic lighting! Explore multiple maps with dynamic lighting, pre-set for your convenience.
This adventure also includes a bonus map of the Desert Lotus Inn - an original tavern map complete with dynamic lighting!
Plus illustrated splash pages for intermissions, story beats, or just in between maps!
System: D&D 5E
Starting Level: 5
Length: One-Shot (1-3 sessions)
Sheet: D&D 5E by Roll20
License: Roll20 End User License Agreement
(Personal Use Only, Do Not Distribute)