In one of my old campaigns I needed a way to transport characters whose players were absent. I implemented a supernatural guardian of the universe who knew the exact time and place certain people needed to be in certain times. You know, for fun.
This character’s identity and source of power then became a mystery for my players. I had no idea, I was just trying to come up with reasons for missing characters. The Keeper’s arbitrary appearances and disappearances grew into a legacy amongst my games.
This encounter introduces the Keeper, and you can easily continue to re-use this encounter only with the Teavern portion of it to pull away characters or bring in new ones. Be as creative as you want!
Encounter Type: Social
Map: Tavern map
Lighting: Dynamic lighting
System: 5E
Length: One shot
Installation Type: Addon
License: Roll20 End User License Agreement
(Personal Use Only, Do Not Distribute)