We often take travel for granted. Whether over land or by sea, travel can be an opportunity to create dynamic encounters. Combat, exploration and even social encounters become more complicated both above and below open waters.
Merchants ply trade routes, carrying legitimate goods to market. Nobles and commoners alike employ the seas for business or leisure travel. Creatures lurk in the depths and entire civilizations reside in the deeps.
And, of course, there are pirates and other nefarious sorts prowling the seas hunting for treasure and smuggling their ill gotten gains. But what happens when the illicit goods aren’t too keen on being smuggled bounty?
Encounter Type: Combat and social
Map: Two ship encounter map.
Lighting: None (flat battle map.)
System: 5E
Length: One shot
Installation Type: Addon
License: Roll20 End User License Agreement
(Personal Use Only, Do Not Distribute)