A local mage has been under suspicion for quite some time, but the townsfolk have no way of proving he’s been up to no good. Once the Lord goes missing, the adventurers arrive in town just when their skills are needed most. The townsfolk hire the players to sneak into the tower to find any incriminating evidence only to present it in an explosive ending!
Where To Add This Adventure
This is a side-trek adventure for any civilization or hamlet. It can be placed in as a stand-alone adventure or as part of a greater campaign.
Game Assets
2 Maps w/ Dynamic Lighting (lighting requires Plus/Pro subscription)
2 New NPCs
Premade Audio List
Quick Guide
System: D&D 5E Adventure
Starting Level: 4 players of 4th level or 2 players of 7th level
Length: One shot adventure
Installation: Install this Add-on via the dropdown menu in the Game Add-ons section of the Game Details Page.
License: Roll20 End User License Agreement
(Personal Use Only, Do Not Distribute)