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Drown

Author: DMDave $4.99 USD

Drown | New 11th-Level Adventure

for Fifth Edition

An often overlooked feature of vampires is their ability to exist in environments that do not require air. As such, some crafty vampires move their lairs to underwater caverns. These remote locations offer vampires several advantages such as a lack of air for creatures who'd hunt it and an overall absence of sunlight. Because of the vampire's weakness against running water, these submerged lairs must be at the bottom of dismal swamps or murky lakes.

Where To Add This Encounter

This side trek is designed for three to seven 11th to 16th level characters and is optimized for five characters with an average party level (APL) of 11. Likely, the characters will have tracked the vampire to its lair after following clues that point to its existence.

Quick Guide

System: D&D 5E
Starting Level: 11
Length: One Shot (1 session)
Installation: Add-On

Add-On

Install this Add-On via the dropdown menu in the Game Addons section of the Game Details Page. Select Drown and click on the blue Add to Game button beside the drop down menu.

i Can only be used with Roll20; cannot be downloaded.

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License: Roll20 End User License Agreement
(Personal Use Only, Do Not Distribute)