High above the swamps of Latakar, the last sanctuary of an ancient shadow stirs. Ansarion, once a black dragon, now cursed beyond recognition, has retreated to his lair... and waits. The climb is treacherous, the mists thick, and the past unforgiving.
The players must ascend the perilous mountain trails, navigate a defiled tomb steeped in shadow and acid, and confront the dark dragon at the heart of the curse. Alongside the vengeful dragonborn Voldrac, they will face empowered horrors, unravel secrets buried in stone, and battle a two-formed nightmare that embodies the very darkness it spread.
Features tactical dungeon-crawl exploration, multi-phase boss combat, and cursed magical treasures with story-altering consequences.
To Kill a Shadow is a 5th edition, level 7 adventure where players strike at the heart of the shadow curse corrupting Latakar. Deep within a ruined tomb carved into the mountain cliffs, the final confrontation with the Shadow Dragon Ansarion awaits.
Designed for cinematic pacing and high-stakes drama, this sequel to The Gathering Shroud challenges players with dangerous terrain, layered encounters, and the weight of choice as the line between justice and obsession blurs.
This adventure can be adapted to your own campaign, played as a one-shot, or be part of the Starlight Chronicles setting that connects everything made by Kelfecil's Tales.
Collaboration Organization, Design & Writing: Constantine "Kelfecil" Christakis
This package includes the following resources:
This adventure can be played at any level by adjusting the number of monsters in it as well as their behavior. It has been made with Roll20 in mind and can therefore run very smoothly on this Virtual TableTop.
As a Kelfecil's Tales adventure, you can expect the following:
Install this Add-On via the dropdown menu in the Game Addons section of the Game Details Page. Select the title of the addon you wish to add and click on the blue Add to Game button beside the drop-down menu.
If you encounter any bugs or technical issues with this adventure or any of Kelfecil's Tales' adventures on Roll20, visit our Bug Report Page and let us know (or send me a direct PM here on Roll20)!
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There are no big marketing agencies behind my projects, or YouTubers and Influencers to boost the metrics of my releases. My team and I rely on the genuine value, unique ideas and original concepts to make our work known so that we can continue doing what we love to do. Our aim is to create meaningful and memorable stories for you and your friends to enjoy.
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Thank you as always for your support and... May Starlight guide your way my friends!
~Kelfecil
License: Roll20 End User License Agreement
(Personal Use Only, Do Not Distribute)