Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
Create a free account

Roll20 Marketplace Product

Dungeon Vault One-Shots Vol. 3

Author: Elven Tower Adventures

Addon: Content which can be added into any game - new or existing!

Price: $9.99
This Game Addon is available in the following bundles

Dungeon Vault One-Shots Vol. 3

By: Elven Tower

8 Fantastic One-Shots!

Dungeon Vault One-Shots Vol. 3 contains eight 5e-adventure locations for three to six characters from 3rd to 9th level. These adventures can easily be placed in any campaign setting. They aren't linear and have no correlation between them. They're meant to be played as independent one-shots that take no longer than three to four hours.


The following list contains the titles of the four short adventures included in this product:

1. Chapel of Lost Letters (Level 9) - A story about Sir Saradgash, the Saint of undelivered letters. The characters seek his resting place because it is the only place where they can find the information they need.
2. The Wicked Anthill (Level 3) - Constable Vardlen needs help. A colony of large ants moved nearby Golden Vale. The insects are not strong but they do not stop coming. The heroes need to take care of the ants.
3. Effigies of Forsaken Depths (Level 9) - It is said that the great city of Darraghan was once built over the remains of a goblinoid capital. The ancient civilization fell from its ruling seat when an aboleth, a creature of great arcane knowledge and power, arrived to influence their actions. This is all ancient history, but people have been having crazy nightmares about the fish. They even wake up wishing to do its bidding!  The characters must descend to the ancient goblinoid compound.
4. The Cost of a Life (Level 5) - Anna Bouldings is an infiltrator and tomb robber. Her father is tired of her criminal activities and offers a reward to bring her back home. However, her last stop was a mausoleum that no one was ever managed to pillage...
5. The Hulking Abomination (Level 5) - The miners from Greentower cannot continue their activities in the new mining site. An insectoid beast moved to the area and people are getting lost. The characters must enter the caves and eliminate the threat!
6. The Idol of Alabaster (Level 4) - It is said that this place can give insight to mages. It is a dangerous place but the stories say that whoever survives its obstacles, leaves with more power and arcane understandings. This quest is perfect for a wizard or sorcerer who wishes to learn the Secret of Fire.
7. Sacrifice in the Forest (Level 4) - A demon rests within the bark of a visaged tree. The powerful entity has been feeding lies to a tribe of elves. The pointy-eared people are doing the demon's bidding without realizing it. The elvish warriors have become a nuisance for other communities and the heroes are hired to put a stop to them.
8. A Wager of Might (Level 7) - Sebastian Brie died in an experiment 8 years ago. But his laboratory still has traces of a substance called "Void Extract". The characters need this rare ingredient to continue their main campaign's quest. However, an army of abominations stands between them and the Void Extract.


As an Elven Tower product, each one-shot includes the following features and benefits:

- Original Artwork. Elven Tower-brand products include their own original artwork for maps, tokens, and handouts.
- Professional Cartography. All maps are provided by Elven Tower Cartography. Please enjoy the Roll20 adapted versions of our adventures.
- Pre-generated Characters. Joseph Humble (fighter), Lilia Whiteheart (wizard), Finneas Lightfoot (cleric), and Jansen Viggo (rogue). The four of them have 5th-level character sheets linked to their corresponding tokens.
- One-Click Macros. Run faster combat sessions with one-click macros. Simply select a token and watch as macros for core features pop up. The macro auto rolls initiative, saving throws, and skill checks. Take advantage of our Dice Roller macro for double-dice rolls and a Dice Query.
- Endless Customization Options. Thanks to their adaptable nature, these adventures can fit almost any campaign setting.
- Dynamic Lighting. All map-pages of this product have been optimized with Dynamic Lighting features, wall delimitation, and removable doors. Tokens for light sources (dim, regular, sunlight) are also included (requires plus/pro subscription).

Visit our Roll20 page to know more about our products!

Quick Guide

System: D&D 5E
Starting Level: 3
Length: 2-4 hours (each)
Installation: Add-On
Sheet: D&D 5e by Roll20


Install this Add-On via the dropdown menu in the Game Addons section of the Game Details Page. Select this product and click on the blue Add to Game button beside the drop-down menu.

i Can only be used with Roll20; cannot be downloaded.

You might also like...

License: Roll20 End User License Agreement
(Personal Use Only, Do Not Distribute)